Add basic part movement mechanism.
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5e71d29a39
commit
1eb830b71d
@ -4,36 +4,43 @@ import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.support.annotation.NonNull;
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import android.support.annotation.Nullable;
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import android.util.Log;
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import android.view.MotionEvent;
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import android.view.View;
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import com.codigoparallevar.minicards.parts.Part;
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import com.codigoparallevar.minicards.parts.Placeholder;
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import com.codigoparallevar.minicards.parts.buttons.RoundButton;
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import java.util.ArrayList;
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class PartCanvasView extends View {
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@NonNull
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ArrayList<Part> parts = new ArrayList<>();
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@Nullable
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Part selectedPart;
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public PartCanvasView(Context context) {
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super(context);
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this.setBackgroundColor(Color.rgb(4, 69, 99));
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parts.add(new Placeholder(50, 50, 750, 500));
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parts.add(new RoundButton(500, 1200, 80, 100));
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}
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@Override
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public void onDraw(Canvas canvas){
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long time = System.currentTimeMillis();
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final long renderStartTime = System.currentTimeMillis();
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drawBackground(canvas);
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for (Part part : parts){
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part.draw(canvas);
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}
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Log.d("Render time", System.currentTimeMillis() - time + "ms");
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Log.d("Render time", System.currentTimeMillis() - renderStartTime + "ms");
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}
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private void drawBackground(Canvas canvas) {
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@ -58,16 +65,42 @@ class PartCanvasView extends View {
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@Override
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public boolean onTouchEvent(MotionEvent event){
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int x = (int) event.getX() - this.getLeft();
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int y = (int) event.getY() - this.getTop();
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final int x = (int) event.getX() - this.getLeft();
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final int y = (int) event.getY() - this.getTop();
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Part touchedPart = getPartOn(x, y);
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if (touchedPart == null){
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switch (event.getAction()){
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case MotionEvent.ACTION_DOWN:
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{
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selectedPart = getPartOn(x, y);
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if (selectedPart == null) {
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Log.d("Touched part", "not found");
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return false;
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}
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Log.d("Touched part", "Part: " + touchedPart);
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Log.d("Touched part", "Part: " + selectedPart);
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}
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break;
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case MotionEvent.ACTION_UP:
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{
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selectedPart = null;
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}
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break;
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case MotionEvent.ACTION_MOVE:
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{
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if (selectedPart != null){
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selectedPart.move(x, y);
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}
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}
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break;
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default:
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{
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Log.d("PartCanvasView", "Unhandled action: " + event.getAction());
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}
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}
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invalidate();
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return true;
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}
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@ -76,7 +109,7 @@ class PartCanvasView extends View {
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private Part getPartOn(int x, int y) {
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// Look in the list, in reverse so top-most elements are checked before
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for (int i = parts.size() - 1; i >= 0; i--){
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Part part = parts.get(i);
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final Part part = parts.get(i);
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if ((x >= part.getLeft()) && (part.getRight() >= x)
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&& (y >= part.getTop()) && (part.getBottom() >= y)){
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return part;
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@ -9,4 +9,6 @@ public interface Part {
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public int getBottom();
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public void draw(Canvas canvas);
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void move(int x, int y);
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}
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@ -5,10 +5,10 @@ import android.graphics.Color;
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import android.graphics.Paint;
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public class Placeholder implements Part {
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private final int _left;
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private final int _top;
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private final int _right;
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private final int _bottom;
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private int _left;
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private int _top;
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private int _right;
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private int _bottom;
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public Placeholder(int left, int top, int right, int bottom) {
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_left = left;
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@ -43,7 +43,7 @@ public class Placeholder implements Part {
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paint.setColor(Color.WHITE);
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// Top
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canvas.drawLine(_left,_top, _right, _top, paint);
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canvas.drawLine(_left, _top, _right, _top, paint);
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// Bottom
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canvas.drawLine(_left, _bottom, _right, _bottom, paint);
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// Left
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@ -55,4 +55,16 @@ public class Placeholder implements Part {
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// Cross, top-right, bottom-left
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canvas.drawLine(_right, _top, _left, _bottom, paint);
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}
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@Override
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public void move(int x, int y) {
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final int width = _right - _left;
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final int height = _bottom - _top;
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_left = x - width / 2;
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_right = _left + width;
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_top = y - height / 2;
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_bottom = _top + height;
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}
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}
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@ -9,8 +9,8 @@ import com.codigoparallevar.minicards.parts.Part;
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public class RoundButton implements Part {
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private final int _xCenter;
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private final int _yCenter;
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private int _xCenter;
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private int _yCenter;
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private final int _innerRadius;
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private final int _outerRadius;
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private final int _outerRadiusThickness = 10;
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@ -54,4 +54,10 @@ public class RoundButton implements Part {
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canvas.drawCircle(_xCenter, _yCenter, _outerRadius - _outerRadiusThickness, backgroundPaint);
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canvas.drawCircle(_xCenter, _yCenter, _innerRadius, foregroundPaint);
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}
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@Override
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public void move(int x, int y) {
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_xCenter = x;
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_yCenter = y;
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}
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}
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